This build will be playable on our Experimental Client. Get access to the client here


Play the latest build during Friday Night Fights (check out times for your region here!) or by jumping in to custom games at any time. You can create your own Custom Game through ‘modes’ in the game client or jump into games using codes you find in the community Discord.

 

UI 

  • There is now a button to swap the positions of your two equipped weapons in the UI from the inventory screen. You can use that button or your existing console/PC key binding to swap weapons.

  • There is now an icon placed on the map to mark where you died so that it’s easier to find your body after you’ve been resurrected. 

                               
Note: You will need to reset your key bindings! 

 

BUG FIXES

  • Fixed an issue where all options on the Escape menu were highlighted. 

  • Fixed an issue where the custom color selector would persist outside of the options menu. 

  • Fixed an issue where multiple audio events could be heard overlapping when the Abyss spawns on Floor 4. 

  • Fixed an issue where the frontend music could no longer be heard after the player returns to the frontend from any game mode.

  • Fixed a bug where the Ascension Map Music was only affected by the ‘Master Volume’ slider in options. 

  • Fixed a crash that occurred when clicking ‘exit game’ and then ‘confirm’ in the esc menu. 

  • Fixed an issue that occurred when cancelling out of a queue, players could become stuck indefinitely. 

  • Fixed a bug where Dahla, Hollow and Vaton would not play their Eternal specific emotes when transformed.