AoE | Area of Effect - Attacks or abilities that affects an area | |
Aura | Passive effect that continuously influences units within a radius. | |
Crushing attack | Damage type that ignores fortitude pips and directly deals damage to the fortitude bar | |
Crowd Control | Any ability that prevents or hinders a target’s movement / control | |
Charged attack | Attacks that are held down to increase potency or damage | |
DoT | Damage over Time - Abilities that deals continuous damage on a target for a period of time | |
Displacement | Abilities or attacks that pushes or pulls targets | |
Exploding | Damage type that deals a burst of damage on an area once it hits a target | |
Embed | Attacks that sticks to a target or terrain | |
Grab/Pull | Ability effect that lets the player latch to a target | |
Throw/Push | Ability effect that lets the player throw/push latched targets to a selected direction | |
Lifesteal | Damage type that heals the player once they deal damage | |
Piercing | Damage type that ignores fortitude and directly deals damage to the target’s Health | |
Pass through | Abilities that can pass through terrain or obstacles | |
Surge | Ability effect that performs a quick dash | |