The memories of a genius and a fool. Grimwold uses his mastery of science to dictate the flow of battle. This Eternal uses turrets, teleporters, and barriers, littering the battlefield with deadly inventions.
SET BONUS | Galvanized: Fortitude and Health Regenerate if you have not received or dealt damage in the past 3 seconds |
OSCILLATING REGENERATION CROWN
Create a portal. Casting again returns to the portal and heals you.
- Cooldown: 18s
- Healing: 50hp
- Duration: 10s
UPGRADE II | Cooldown reduced to 15 seconds |
UPGRADE III | Heal increased to 65 |
VOLTAIC BARRIER AMULET
A barrier that blocks enemy projectiles and allows teammates to shoot through it.
- Cooldown: 12s
- Duration: 6s
UPGRADE II | Cooldown reduced to 10 seconds |
UPGRADE III | Duration increased to 8 seconds |
STRANGE DEVICE
SHOCK - A stationary turret that targets the closest enemy.
- Ranged Damage: 4 - 11 per 0.3s
- Max Range: 7m
ABILITY: STATIC TURRET
Hold to damage a single nearby target. Overheats after 3s and then cools down for 1s.
- Damage: 10
- Cooldown: 15s
- Duration: 8s
- Health: 100 hp
- Max Range: 12m
UPGRADE II | Cooldown reduced to 12 seconds |
UPGRADE III | After a successful lunge, you are invulnerable to damage for 1 second |
CHARGED RINGS
PARTICLE SHOT
A projectile that bounces between targets and slows them.
- Ranged Damage: 25 - 38
- Max Range: 12m
- Stun Duration: 0.5s
ABILITY: CHAIN REACTION
A projectile that damages and pushes enemies back. Charged shots push farther and mini-stun.
- Ranged Damage: 10
- Cooldown: 15s
- Bounce: 6
- Slow Duration: 0.25s
UPGRADE II | Cooldown reduced to 10 seconds |
UPGRADE III | Chain Reaction will bounce up to 8 times between targets. |
ETERNAL ABILITY: MAGNETIC FIELD
Create a magnetic field that increases the movement speed of teammates and slows enemies.
- Damage: 25
- Cooldown: 20s
- AoE Range: 7.5m
- Duration: 10s
- Speed Decrease: 50%
- Speed Increase: 50%